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Is there any sample to implement a graphic component that works with FGX Native?

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Hello Yaroslav,

Is there any sample to implement a graphic component that works with FGX Native?, it will use Skya as rendering library. Is it possible?

Thanks.

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Hello @MoreWood,

You can look at the source code of any graphic controls: TfgRectangle, TfgSVGPath, TfgRegionPicker and etc.

TfgRegionPicker is a new component, which is based on TfgGraphicControl class and provide crossplatform implementation.

Or you can use regular TfgPaintBox. TfgCanvas provides good quality and antialiasing.

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