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Funny behavior of TfgRectangle in 1.6


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In version 1.6 there is a funny issue with TfgRectangle. When you set RadiusX and RadiusY in Corners then depending on CornerType rectangle is badly rendered. With CornerType=Bevel it is ok while with default  CornerType=Round rectangle looks rather funny. You won't see it in designtime , only in runtime . I have attached a screenshot and demo project. With higher valus of radius the look of rectangle can differ from expaectations. With small values there is not difference between  Bevel and Round. I use value of 15 and difference is visible It might lead to some headaches ? 





Edited by Michal
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