Posted December 28, 20204 yr Administrators Download: The distributive is available by request only. Release date: 29 December 2020 Loss of backward compatibility 🚨 Changed the processing logic for HardwareBack button when TfgForm.CloseOnHardwareBack option is enabled: Clicking the button now processes only the active form, and not all forms, as before. Instead of TfgForm.Hide now called TfgForm.Close. If the button click was on the main form and CloseAction is equal to Hide, then the application goes into the background. New ✨ The new property TfgVirtualKeyboard.IsKeyboardShown was added for indicating whether the virtual keyboard is currently open. Added a new TfgForm.Close method to hide or destroy the form. The decision on action with the form is made based on the TfgForm.DefaultCloseAction property or in the TfgForm.OnClose event. Improvements 🙌 Now, using TfgAutoreleasePool, you can lazy destroy objects and interfaces that were not previously placed in the internal storage list. For iOS controls added the ability to manage focus (SetFocus, ResetFocus, IsFocused). Properties ContentPadding, IconName, BorderStyle, SelectAllOnFocus, OnReturnKeyPressed, OnEnter, OnExit and all selection methods were implemented for TfgEdit in iOS. Events OnEnter and OnExit were implemented for TfgMemo in iOS. Events TfgNavigationBar.OnActionButtonTap and TfgNavigationBarButton.OnTap were implemented for iOS. Bug Fixes 🐛 TfgCanvas.FillText method ignored the WordWrap argument to render multiline text. If the property TfgDateEdit.IsEmpty is set to True, it is impossible to select today's date. Property TfgMemo.Text always returned empty string (iOS). The application with TfgButton could crash on iOS. If you use mask in TfgImage, image can be wrong rendered in IDE. The vertical TfgLine was not rendered correctly.